Palworld Save Converter
Convert a Palworld 1.0 local co-op host character into the matching dedicated server character after moving your world to a dedicated server.
Built for Palworld 1.0 co-op host to dedicated server migrations.
What it does
The converter patches the copied dedicated server world so your new dedicated server player account can use the original co-op host character. It also includes a server config editor, so you can manage common Palworld dedicated server settings without opening the `.ini` file by hand.
Character conversion
Maps the local co-op host save to the player ID generated by your dedicated server.
Palworld 1.0 support
Handles the Palworld 1.0 save wrapper used by current `PlM1` saves.
Guild-aware patching
Targets player and guild references so party Pals, base Pals, and Pal box access remain linked.
Server setting helper
Updates `DedicatedServerName` so the dedicated server loads the selected save folder.
Built-in server config editor
The app can read Palworld's default server settings, merge in your active server config, and let you edit common options through a tabbed UI. It writes to the correct Palworld server config folder and creates a backup before saving.
No text editor required
Edit server name, password, player limit, RCON, REST API, world balance, guild, base, and performance settings from the app.
Default-aware values
Blank or missing live config values are filled from `DefaultPalWorldSettings.ini`, so the editor starts from real Palworld defaults.
Windows and Linux paths
Uses `WindowsServer` or `LinuxServer` config folders depending on the selected dedicated server world.
How to use it
Copy the world
Move your local co-op world folder into the dedicated server save location.
Create the server player
Start the server once, join, create a character, log out, then stop the server.
Point the server
Use the settings button to make the server load the selected world folder.
Convert and test
Start the server again and confirm character, guild, Pals, Pal box, bases, and chests.